
President and Managing Partner, Digital Entertainment Insights, LLC
Member of the Media Council
William Gardner is the President and Managing Partner of Digital Entertainment Insights and serves as a Board Member with Green Man Gaming, Ironspeed, Judobaby and Buckaroo. He was also (05/08) the President and Chief Executive Officer at Eidos, Inc, a major videogame publisher, until the takeover of USA Sales by Time Warner. There he was responsible for rebuilding the business from finance, sales, marketing and operations perspectives. Previously, he was the Founder, President and CEO of O~3 Entertainment Inc., a start-up entertainment software publishing and distribution company. Mr. Gardner was also CEO of Capcom Inc. where he was recruited to bring the company to a profitable position in the multi-billion dollar video game entertainment software industry, following a loss of more than $100 Million. Mr. Gardner is a highly qualified Senior Executive Manager offering more than 20 years of international hardware and software sales, marketing and development experience within the consumer electronics and entertainment software industries. (This is me - Update Profile)
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August 19, 2010
Gaming Giants bet on 3D for next big boost | www.google.com
The advent of in-home capability for delivery of 3D content has begun to pave the way for the next generation of video game hardware manufacturers (SONY , Microsoft, Nintendo )and software publishers (EA - ERTS, ATVI, TTWO, etc.) to prepare for this next evolution of that entertainment form. DEI's David Ward has drafted a first look "white paper" on issues and opportunities that will become important.
July 2, 2008
Microsoft reportedly to cut price of Xbox 360 to $299 | news.yahoo.com
There are several key implications from this price move. First of all, the X-Box 360 is not moving well at retail, and there is "push-back" from retail vendors to get the hardware moving again. This lack of movement is causing a slowdown in software sales, forcing developers and publishers to reconsider longer term planning and will impact X-Box-360 sales even further. Lastly, the world wide demand for the Playstation 3 is on the rise, and Microsoft needs to stimulate the X-Box 360 space. One question, why now?
| Study Group Name | No. Members |
|---|---|
| TMT Council Members in Member Programs | 18316 |
| Media Experts in GLG Member Programs | 4950 |
| Former C-level Executives in the Technology, Media & Telecom Councils in Member Programs | 780 |
| Digital Media Distribution Experts | 605 |
| Video Game Software Experts | 115 |
William Gardner has not participated in any GLG Live Meetings.