Tough Times Never Last for the Memory Industry, but Tough Memory Suppliers Do
February 6, 2007
Flash memory makers heading for tough times | news.com.com
This is the time of year for worrisome sentiment.
Seasonality is often forgotten.
Potential for overcapacity does exist but the industry has ways to adapt.
December 19, 2006
The Unlikely Game Player | www.businessweek.com
It seems almost everyone has misread the reasons behind the acquisition, and what Voodoo is really all about.
December 12, 2006
At UBS: News Corp. Chernin Touts Traditional Media | adage.com
This article is important because it highlights a very clear concept that is not being given enough attention...traditional media companies still have a great deal of reach, assets and power.
December 1, 2006
Private equity groups could bid for Clear Channel | www.latimes.com
KKR and their partners know the value of a unique basket assets like this. Accordingly, they quickly moved to get control of this tremendous opportunity, which includes significant market share. They will now be able to sell off the pieces to groups of smallers operators who desperately want these stations at a premium.
Need an application processor? Call Nvidia in about a year
November 10, 2006
Nvidia to acquire PortalPlayer for $357 million | www.marketwatch.com
Nvidia will now accelerate their entry into the applications processor market for handhelds - may help with potential Apple deal.
Sony will be the long term winner
November 1, 2006
Opinion: Why Sony Won't Lose the Next-Gen War | biz.gamedaily.com
Microsoft will rule 2006, Sony will bring them to a draw in 2007 and in 2008 Sony will ship more than Microsoft and Nintendo combined.
The architecture is killer. That’s the good news and the bad news. The PS3 has longer legs than any of the other consoles and that is mostly what will make Sony win.
keep your eyes on the game titles, and that will tell you who is going to win. The market isn’t a win all or nothing situation. Many consumers in the middle class and above have two game consoles and a PC. The reason consumers purchase all three platforms is because of the games.
October 18, 2006
Fox's triple play - News net ups rate at Cablevision | www.variety.com
This article is important because Cablevision has now raised the bar for what cable operators need to pay for news channels. Cablevision did not need to do this but figures they can benefit from a big friends like Fox.
October 10, 2006
Dolan Family Makes a New Play for Cablevision | online.wsj.com
This article is important because the two predominant players have established a precedent of relying on acquisitions to continue growing at such a substantial rate.
Sony’s problems aren’t Blu-Ray manufacturing
September 12, 2006
Blaming Faulty Part, Sony Scales Down World-Wide Launch of PlayStation 3 | online.wsj.com
Consoles are sold on the basis of games – not hardware technology and Sony knows this better than anyone.
Programming the PS3 is very difficult – games may be the delay
There are also problems with yield of the IBM cell processor
Only the Nvidia GPU design is on target and also easy to program.
2008 will be Sony’s year, not 2007
Microsoft is taking it to Sony in Japan with games, prices and production
September 12, 2006
MS to Offer Cheaper Core X360 in Japan Before PS3 | biz.gamedaily.com
Microsoft is taking it to Sony in
Microsoft is presenting a five point program for the Japanese market:
Better prices
More product available
Custom Japanese games
Cross platform games
Xbox Live Community
SOPA and the wisdom of Yogi Berra
January 19, 2012
Larger wafers present a growth opportunity for LEDs
January 6, 2012
Smartphones threaten digital camera industry
December 1, 2011
Google music launches: The end of the end for the music industry
November 22, 2011
The move to the cloud will impact multiple industries
November 17, 2011